This is my first project in Unity - am just learning it, so please excuse if my question is too noobish !
So I have imported a few character animations which I made in 3ds Max into Unity 3D. But am not able to edit any of them, because the Position, Rotation and Scale channels are all greyed out in the Animation View. Am not able to figure out how to enable editing of these animations. Earlier, when I was toying around with some sample demo projects downloaded from the internet, I could easily tweek the animation keys to my heart's content . Any Unity experts out there who can tell me where am going wrong? The animations were imported into Unity as FBX.