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    Question Posted by Jake H

    Message popup in Maya if an attribute is keyframed or changed

    Ah, this is my second question for today, and it is a bit related to my earlier maya batching question Is it possible to somehow pop up a message ...
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    Question Posted by greenthing

    Isolate selection in Maya ?

    Is there an Isolate Selection tool or command in Maya like there is in 3ds Max ?
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    Question Posted by prismatic

    How to change hair length in Maya ?

    am new to Maya hair setup and dynamics. Just started setting up hair for a female character. I cant seem to find any parameter to adjust or change len ...
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    Question Posted by KanoKan

    How to get distance between 2 Maya objects using Python PyMel

    My head hurts a lot today, and am not able to think at all, could someone lend a hand please? Am trying to write a function which can return the dis ...
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    Question Posted by Scrooge

    How to poly model tyres for vehicles in Maya?

    Are there any tricks or tips for modeling tyres in Maya? I mean I want to model tyres with the treads as polys, not as bump or displacement maps. Whil ...
    00h:1m:7s

    3DXchange5 Preview - Import Maya Character to iClone

    Reallusion will be releasing its next super weapon - 3DXchange 5 in early Q2 of 2012. One of the most significant features is the capability to bring in any bi-ped character from other 3D software like DAZ4, Maya, MotionBuilder, 3ds Max (Standard bon ...
    source: youtube Read more / Watch Video
    00h:5m:16s

    3DXchange4 Pipeline - Generate Animated Character from Maya to iClone

    www.reallusion.com Maya is the 3D modeling, animation, rendering, and visual effects software. 3DXchange4 can bring animated character in FBX format to iClone. *Statement: This tutorial is for iClone version 4 and up only. For the latest tutorials, p ...
    source: youtube Read more / Watch Video
    00h:2m:1s

    3DXchange5 Tutorial - Importing Maya Characters to iClone

    www.reallusion.com In this tutorial, you'll learn about the pipeline to take characters straight from Maya to iClone via 3DXchange 5. Since 3DXchange has a bone mapping template specifically for Maya Human IK, it's actually really easy. You'll briefl ...
    source: youtube Read more / Watch Video
    00h:8m:47s

    Maya/Zbrush Troll Skinning and Pipeline overview pt.1

    A new personal character project I am working on. I am attempting to "uprez" concept from an upcoming MMO called Dragon Nest from EYEDENTITY games. I am creating a realistic deform version of this Troll creature. I roughed it in Maya, brought it to Z ...
    source: youtube Read more / Watch Video
    00h:4m:42s

    Autodesk Maya in the Production Pipeline

    Hear from various industry veterans on why Maya is a central part of their production pipeline
    source: youtube Read more / Watch Video

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