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    Question Posted by Jake H

    Joints not displayed after exporting from 3ds Max to Maya

    Am exporting character animation from 3ds Max to Maya via FBX. The max file that I have is quite simple - only one character, with approximately 125 ...
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    Question Posted by d0per

    How to get blendshape facial animation from Maya to Unity ?

    I have some facial animation on a character (Maya) and am exporting the animation as fbx to Unity. All the body animations look fine in Unity, but the ...
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    3ds Max to Maya Tutorial (Rigid Body Dynamics)

    Animation (export-import) Tutorial using the NVIDIA® PhysX® Rigid Body Dynamix solver, but this time creating a scene in 3ds Max then exporting it to the .fbx file format, then importing that into Maya.
    source: youtube Read more / Watch Video

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