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    Article Posted by CGHelpline Team

    What is Ray tracing ?

    In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulatin ...
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    Article Posted by CGHelpline Team

    What is Global Illumination ?

    Global illumination is a general name for a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D sce ...
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    Article Posted by CGHelpline Team

    What is Photon Mapping ?

    In computer graphics, photon mapping is a two-pass global illumination algorithm developed by Henrik Wann Jensen that approximately solves the rende ...
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    Article Posted by CGHelpline Team

    What are caustics ?

    In optics, a caustic or caustic network is the envelope of light rays reflected or refracted by a curved surface or object, or the projection of th ...
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    Article Posted by CGHelpline Team

    Focus Rhythm and Hues - realistic 3d animals from Babe to Life of Pi

    CG Meetup has put up a nice little historical video about the projects worked on by the 3d animal masters Rhythm and Hues. From as early as the won ...
    00h:48m:57s

    Photoreal beer bottle

    Introduction In this new video for 3ds max, we'll see how we can obtain a photoreal beer bottle. It will be an interesting series talking about product rendering, photorealism and realistic shaders. What we'll do In Part 1 of Photoreal beer bottle ...
    source: vimeo Read more / Watch Video
    00h:1m:58s

    Riasat Manzoor-Lighting and Rendering Demoreel 2011

    1.Kitchen scene- Model by Travis Keller, I tried to achieve photorealism by using Mental Ray Shaders along with Global Illumination and Final Gather. 2."52 main St" Modelled by Yotam Rien for CG Society lighting Challenge #27. Texturing and Lighting ...
    source: vimeo Read more / Watch Video
    00h:14m:9s

    NOX in 3ds Max

    NOX - Evermotion physical based render engine. Using 3ds Max plugin for creation of scenes for NOX Renderer. More at : evermotion.org NOX section.
    source: vimeo Read more / Watch Video
    00h:53m:21s

    Photoreal beer bottle - Part 2

    Introduction In this new video for 3ds max we'll continue working at the photoreal beer bottle. This time we'll focus to finalize it tweaking shaders, lighting and adding secondary effects. What we'll do In this 2nd part of photoreal beer bottle w ...
    source: vimeo Read more / Watch Video
    00h:49m:16s

    Jewels with iRay Material

    Introduction In this video for 3ds max we'll start a new series to understand how to use the new iRay Material to create different realistic objects. This time we'll start focusing on jewels. What we'll do This time we'll take a look at a new topi ...
    source: vimeo Read more / Watch Video

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