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    News Posted by CGHelpline Team

    Shotgun software combines Shotgun, Revolver and Tank into one seamless asset-pipeline management tool

    CEO of Shotgun Software, Don Parker today announced a new direction in their product and pricing. Beginning Monday the 18th of Feb 2013, they’ll b ...
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    Question Posted by artyfarty

    What exactly is a good Maya Pipeline ?

    Am an artist, not a tech guy, and I lead a team of a small group of artists (modelers, texturing guys and animators). For a future project, my bosses ...
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    News Posted by NewsBot

    SmileGate to Develop Two Major Games with Unreal Engine 3

    Leading Korean developer and publisher licenses Epic’s award-winning Unreal Engine technology for upcoming action-MMORPG and FPS projects SEOUL ...
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    Article Posted by CGHelpline Team

    Jason Schleifer interview (2006)

    One of the world's top class animation and rigging professionals, Jason Schleifer was interviewed by Strut Your Reel (SYR) back in 2006, and the in ...
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    3DXchange5 Preview - Import Maya Character to iClone

    Reallusion will be releasing its next super weapon - 3DXchange 5 in early Q2 of 2012. One of the most significant features is the capability to bring in any bi-ped character from other 3D software like DAZ4, Maya, MotionBuilder, 3ds Max (Standard bon ...
    source: youtube Read more / Watch Video
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    3DXchange5 Tutorial - Importing Maya Characters to iClone

    www.reallusion.com In this tutorial, you'll learn about the pipeline to take characters straight from Maya to iClone via 3DXchange 5. Since 3DXchange has a bone mapping template specifically for Maya Human IK, it's actually really easy. You'll briefl ...
    source: youtube Read more / Watch Video
    00h:1m:5s

    ANIMATION : Character Pipeline Overview

    Juggernaut and Psylocke animation playblasts testing the technical base line of an effective character pipeline: Simple, scaleable, script driven rig and artist facing shader. Music: "Robo-Western" courtesy of Kevin Mcleod - www.incompetech.com
    source: youtube Read more / Watch Video
    00h:4m:42s

    Autodesk Maya in the Production Pipeline

    Hear from various industry veterans on why Maya is a central part of their production pipeline
    source: youtube Read more / Watch Video
    00h:12m:17s

    Zbrush to maya pipeline tutorial

    Zbrush to maya pipeline tutorial by Mr. John Leihao.Hi everyone, here is Z brush to maya pipeline tutorial by Mr. John Leihao. It explains the process of exporting base mesh from maya to Z brush, then creating displacement map in Z brush and importin ...
    source: youtube Read more / Watch Video

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